2305------Leo---Furture cannon Game——Uncharted 2
Introduction
Firstly, I should introduce a game for a moment. This game is called uncharted 2.
Uncharted : Drake's Fortune is an action-adventure video game developed by Naughty Dog, and published by Sony Computer Entertainment for PlayStation 3. Combining platforming and third-person shooter elements, the game charts the journey of protagonist Nathan Drake, supposed descendant of the explorer Sir Francis Drake, as he seeks the lost treasure of El Dorado , with the help of friend Victor "Sully" Sullivan and journalist Elena Fisher.
Originally announced at E3 2006, the title was developed for about two years before being released at the end of 2007. Seen as a key title for the PlayStation 3 during the holiday season of 2007, the game was well-received by critics, many of whom cited its technical achievements and its high production values, similar to that of summer blockbuster films. The game went on to sell more than one million copies in ten weeks, and become part of the European best-selling Platinum Range of titles. A sequel titled Uncharted 2: Among Thieves, was released in 2009.
Background
As I know this game is continued the first Uncharted, and the background is revolving the 13th century Italy explorer Marco Polo's great exploration and he died, under the carry-over massive historical blank.
This section of blanks began in 1292. After Marco Polo leaves Kublai Khan's Yuan mostly, leads the full load to be rarely found in the world the treasure (or other is assorted mystical buried treasure) 14 steamships and more than 600 sailors to Italy sets out, but arrives at time finally Venice actually only has been left over him and on a ship's several survivor.
The common people hero Drake will still follow the dead celebrity's exploration footsteps, these his goal is Marco Polo.
Drake's initial goal seeks for freighter's whereabouts which more than 700 years ago that several are unaccounted. Along with plot gradual expansion, he has found Marco Polo genuine buried treasure - - Shanbala who discovered in Tibet , is also the westerner before several centuries until now continuously incomparable expectation heaven on earth Shangrila.
Playing
And lucky, we played this game is the Uncharted 2, this game is an adventure action game, and this time, this game always incarnate a word “follow”. We will use this word a lot of times in this game. We can climb the mountain, we can jump, we can fight some one like a real fighting, and the most important is we can shooting someone use different weapon. Now I want to talk about the shooting action first. The shooting action is same like lots of action PS3 games, we just need hold gun, and then when we saw the enemy we just need shoot. But in this game, there are some different ways. Firstly, we can close to enemy, and jump to fight them without weapons; this is actually most easy to beat enemies. But another way is use the hand shank to control how to aim to and how to shoot, it is very hard to shoot, because you must control the degree of the shooting and control the bullets. It is not like computer to control, it is not flounce to move.
In this game, we can climb, this is very funny, because it is like a real climb and I must hold like the wall or some edges, I can jump up to the flat place. And also I can hold the wall to move. The funny thing is I can pass the sign of the street use climb looks like a monkey. Because sometimes I need to use street sign to turn around to change the direction.
Climbing
Now I want to introduce the fighting in this fantastic game. As we know, in a normal game, we always just use the same actions to fight with our enemies. Like soft fist, hard fist, soft leg, and hard leg. But in this game, we can call it is creative. Why? Because in this game, we fight people always like a movie, different place has different fight actions, different degree has different fight actions, and also different height has different fight actions. Otherwise, in the middle of fight, the camera will be very slowly to turn, looks like a movie’s slow motion. These are all Human realistic. You can use arm to strangulated enemy , use fist hits enemies’ head, and use fists just punch enemies’ face. I think these are all very creative. We can see the dynamic actions in this game; it is quite funny and makes us not feel boring.
Fight
Shooting
Throw the grenade
Multiply
Two model pattern of war and cooperation.
Cooperation model three people to meet recurrent the enemy, and will not be able to open agency in depth, and may be returned to take different routes to different agencies and their respective authorities were good, the road to. the boss will put in some very exciting. the enemy is also very much, and his companions had to hurry past save.
Unique set to remove the organs, there are some, a treasure you can take some specific conditions ( for example, salvation of his teammates were escorted ) can get a badge, and will be the appropriate experience value in return.
To war mode to 10 players take part, the beta team and plunder death match a standard two ways, will start before the vote to select all the way. the former needless to say, of the war games, the latter is a "treasure" mode, can't be afraid of death, where the treasure of the team is determined to win, and very lively.
There are many kinds of weapons and their usage, compared to the new weapons, shields and all very interesting, a weapon was not to worry about as he picked up at the bunker a system. Grenades are very large, the command is used in an absolute advantage in battle.
Control
Save your team member‘s life
Awards
In the E3 show it is game which won a game than any more awards.
- A record in Spike Video Game Awards obtained eight nominations, and the players of the three awards, including the best game.
- Millions of a gaming site and magazines all give it the game named “best game in this year”, and French official journal magazine ---“ps” even give a miracle score 21/20.
- It received ten AIAS Interactive Achievement Awards, including the best game in this year.
- it is still in a Game of Developers Conference, sovereign five won the game developer : best story, best the sound technology, the best of visual effects, best technology, and the best game.
- Metacritic also nominated for the most popular game, the average of 100 minutes, this game got 96 score, and this account based on the 105 critics
- It is still received ten nominates, four awards in GAME British Academy, including the best action games, the sound effects and the best stories.
Thus, the Uncharted 2 got 150 numbers of the industry awards, transcending 3.5 million of sales and more than 1.5 million people online. As ps the first online sales are the fastest growing. The Uncharted 2 is established a platform to ps3 game development of the new post.
I remembered this picture when we together play this game in the class. And this level is quiet hard to cross, as we saw, this enemy got a big shield to protect himself. We cannot only use weapon to kill him easily, and I thought we should just fighting him use our normal hand. We just need throw around his back, and fight his head. Then we did it. This is a part of game, but it is very clearly in my heart because we got idea to face him by ourselves.
Motion capture
In E3 2009 videos from Naughty Dog showed the voice actors of the characters performing the motion captures in some of the scenes. The actors act out the scene wearing specially designed Motion capture suits, and their performance was used to provide both the motion capture and voice work. The actors would even rehearse together in a room and had discussions with the creative directors of the game before carrying out the performance.
This technology used in this game very large, when we saw the jump and climb all used the motion capture. And I want to special talk about the climb. In this game we can climb a lots places and especially some flag signs and raised stone on the wall. We can walk on the eaves, and jump back to be higher place. Also we can climb the trains, beside the train box. This is very genius technology using.
Thinking Changing and insufficiency
Now I want to say that is a way I want to talk this game first to explicated future game.
I think in the future, this kind of game should be more human realistic, like in this game we should use hand shanks to control character. It has a big disease: like I said before, this game is a first action and shooting game, we should control the gun to shooting. But with regard to the hand shanks, most people not fitness to use this shooting. We all know Counter-Strike this game, this game is the most famous first shooting game before. That is the beginning of the first shooting game’s times. We are accustomed to use mouse to control people to shooting. Because we used mouse and keyboard to control are more comfortable to control. After this, people play first shooting game always like to use keyboard and mouse. That’s why mostly PC shooting game always use the same key in keyboard to playing first shooting game. I want to say if one day we can also give up the keyboard and mouse, and we depend on ourselves’ body, hands to control the person to shooting.
This idea is a little bit like the motion capture, but the different is motion capture is used in the 3D and make the actions are more real to do. And this game is needn’t to do the actions like before already set up. We only use our body to move to avoid the enemies, use the hands hold the fist put the air, but in the game scene, you already fight the enemy. This is a little bit looks like wii, but the most different is wii can not do anything you want, only it can feel your action ,but only one arm which hold the wii hand shank. This one can play like wear a cloth and the sensitive all around whole body. You can use anyone of your body to control your character, this is really like the motion capture called organic motion capture, you needn’t wear anything, but this can feel your body, then just like real in this game, you are the real role inside.
The combat systems do not in place, many times nathan fist seem sluggish, but the operating systems from a certain extent make up for this defect. in addition, the body in a mandatory practice also makes people feel strange. the enemy are being the first punch, and then suddenly shot nathan must then return to be killed.
A comparison to the wrong place, the last part of the sniper rifle and RPG enemy, it brings frustration than the more obvious place. Especially when a record set in order not to be so generous, you might accidentally have to start a long battle.
With a room at the enemy is always on the present, one wave after wave. from the design and technical perspective, this is understandable. for if you'll have to face in the scene at 30 the enemy, I’m afraid there's no chance to return it was overruled. but this method in the process of fighting will still have some questions, when you worked to destroy the house all the enemy, but suddenly found out and there are ten from the door came crowding in … …
Another route, climb too linearization this was a little present. as far as i know, the game of the scene of routes are only. if somewhere could not find the entrance, then you'll know the way around this place a jog and have something to hold and began to climb. We hope that in future can provide multiple of the line, or for a more credible argument to climb the wall.
To narrow the operation in the design is not enough precision, you are from a bunker moved to another bunkers difficult to achieve smooth, is sometimes used to be a mistake and put behind the exposure of the enemy. it is only a small problem, but the more intense fighting was very likely to cause of frustration, especially when you intend to go to a nearby table back, the blank stood in the enemy was killed.
Uncharted 2 has a twitter function, can the players to fight the video and results on the corresponding to the twitter of account to share with friends. this is a clever idea, but only to paper. In fact, the naughty dog soon have been realized, was sent to update with the content will soon be out of date. moreover, if the number of friends for many, that such automatic uploading will become a terrible thing. In realized the problem, the naughty dog official at the formal sale before a decision for a moment to abolish this function, and through the patch to provide a limited function it up.
Static or Evolving form
I think more people will query this can be down in few years late. I want to provide this. Firstly, this not just one game will be change like this, I think whole games will be more creative and easy to control to play, make customers feel real in the game is the best target in game design. Some of companies already begin to design the technology use in the game; people will feel this way is the best way to play a game. Secondly, before I heart a software is playing by a machine, this machine is very special, because you can just use you brain to control every thing in your computer, this machine can discriminate by itself, and this machine is acutely used by some paralysis’ to control their computer, it can helps them to use their brain, just need thinking, And the computer can discriminate and do something, like open the computer, open the E-mail, and also thinking what kind of words to write. I think human already research the machine, so it has hope to design games like this too. Thirdly, there is a motion capture(is defined as the creation of data relating to the motion of an object, which means that
any or most forms of animation using objects ,people, animals, objects, which are in
motion could be classed as a form of motion capture.) called organic motion capture, it is the most latest motion capture in the world. This motion capture has the most benefit which is we needn’t wear the motion capture, before if we want to use motion capture, we must wear heavy cloth then do some actions. Now, if we use this motion capture, we just wear normal cloth is enough. And at the same time it is more accuracy to show the actions.
By the way, above all of these reasons, I think we will change the game like a real game in the future, like I said, people needn’t bring hand shank and key board to play games, because these staff also got some mistakes and never can follow the brain as faster.
Rapidly be superseded?
I think this kind of media use in game will rapidly be superseded. With the science developing, more and more thing can be possible which is never going to happened before. Like before person never thinks about one day we will change the homophone to be a telephone, this is the developing of our world, science developing quite fast. So I got faith few years later, we will see the things changed. And mostly makes me is determined to this because now we already got so many similar things, and use the similar idea, so I believe this will be rapidly be superseded in the future.
Is this medium successful?
With this question, I must talk about the already got the products again. Basic for the end products, we already got the machine to control computer use some simple opinions. And we got organic motion capture that is inspired us we needn’t wear anything, but also still can control the characters. Before this medium successful, we already got some examples to see. So I can faith to this medium will be successful. It has the things to bedding, so I think in few years later, we will play games with our body, and control with our bodies too.
http://en.wikipedia.org/wiki/Uncharted:_Drake's_Fortune
http://v.youku.com/v_show/id_XOTU4NDk0MDg=.html
http://www.gametrailers.com/video/museum-map-uncharted-2/64574
http://www.gametrailers.com/video/extended-warzone-uncharted-2/49329
http://tv.duowan.com/zhuanti/unc2/
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