THE WALL:

2349_magic_first report

ZZPosted by Magic on Wednesday, September 8, 2010 , under | comments (2)




Super Mario N64


The first, I want to talk about my understanding of the Mario game. In the 80’s, I first touch of the game is ‘Super Mario bros’ which is Nintendo’s first FC game of the representative works. I remembered that graphic is very simply. Every kind of object just used simply boxes to create. ‘Super Mario’ is the most classic action game. The player only needs to jump, run and eat gold to complete each part. It is very easily to control it. At that time, I only know Mario and his sound ‘Mamma Mia’. I remembered I have the FC game console at that time. Every time I open it that would be said “小霸王其乐无穷啊”. With the development of the game, in the Mario game I know there have other roles, like princess, his brother, little mushroom prince and some other bad guys.

In fact, I do not know a lot of Mario’s thing. I have only played the first one ‘Super Mario’. About the other Mario games, because this Media course I saw some games’ video, I found Mario was not only played in the FC and ENS, but also can be played in the arcade. And I know some game’s history.
‘Super Mario 64’ background


Super Mario N64 is a 3d platform game. This is my first time to play ‘Super Mario 64’. I think this game is very old. Because I did not see this 3d game before, I first play the 3d Super Mario Bros in NDS. I bought NDS that is Super Mario’s limited Edition. I know this game in media course. I did not play more game before. Played this game, I know the Super Mario 64 is simply 3d modeling game. That is different to 3d Super Mario Bros. And this is the one of the first third person platform game. It was released in Japan on June 23, 1996 and later in North America, Europe and Australia. ‘Super Mario 64’ is very popular action game from 1996 to 2002.


My feeling about this game


About advantages

I started to play this game. The princess sent a letter inviting for Mario that said she hope Mario can come to her castle for a cake. Now Mario jumped out pipeline.

1. I found I can adjust different angles like zoom in and zoom out. A little person took the camera to follow the Mario. The camera can move along with Mario. I chose the third person view that can cleanly to see around the 3d scene.

2. ‘Super Mario 64’ had a lot of new function that is better than before Mario Plane Game.

I found in the Super Mario 64 the Mario can use a lot of action that include Single jump, double jump, slide, kick boxing and swim(when I lost, I try to swim in the back garden).


3. ‘Super Mario 64’ include different game’s mode.

Kill the bomb king, running games, swimming with the shark and etc. I did not play all this game.

4. Game screen is made so sophisticated than before.

In the castle, player needs to collect many stars to open different door. Everyone star can help Mario to go to next part. Player can enter the room, jumped into the wall painting to start the game like find star. The environment would be changed with the different rooms. Such as volcanoes, hills, iceberg and etc. (have some scene I did not see it).

5. Mario can eat the red coins to help himself to increase blood. If you die in the game, you can restart the game. In the ‘Super Mario 64’, player will never game over.

6. ‘Super Mario 64’ is detached from the 2d action game, and created a new 3d game’s development and marketing.


About disadvantages


1. In the ‘Super Mario 64’, I think there is not a good map to illustrate more clearly how you want to go. For example, I started the game. I jumped into the picture on the wall it appeared to a conversation that will tell you what you do, but then nothing else. Sometime I pushed so quickly the window will be disappear I do not know how to walk to find the stars. This game has not a map to explain. And other bad point, if I accidentally fall into the bridge, I do not know which way to return to the original place. The first time to play this game. I always lose myself. HA… finally, I ‘m looking for some information like raiders about this game to pass it.

2. Although the game has a lot of new moves, but the speed is slower.

I found ‘Super Mario 64’ can use triple jump in the internet, but I have not succeeded. So I only carefully complete each part. Have a lot of coin I did not eat.

3. The 3d game’s view is a big problem. Because ‘Super Mario 64’ is the first 3d third person game, a lot of perspective is not considered complete. For example, if you jump behind the boss, you cannot see the back view. That time, you want to zoom out your view. I always forgot it, so I did not quickly to control my camera view. I died many times on this issue.

4. The game’s story is so simple. Its lack of innovation, the basic story is the same before.






 Game experience


1. If you want to play this game, I advise you to first become familiar with all of the action.

2. Start playing the game before. You had better look to the Raiders on internet. If you do that, you can avoid getting lost or wasting time.

3. You must have enough patience to run in the scenes that can help you to find more coins. If you eat 100 gold coins, you can get a star in each part. Collection of stars is very important in this game. If you like this kind of game, you do not be afraid of wasting time.



Game’s impact


‘Super Mario 64’ broke the previous single game. It created a new 3d games’ marketing. It not only gives more people a new games’ concept, but also it has driven the development of 3d games. Super Mario game is always a classic game, no matter in what period.

2481 Sarive - WOW Character Farsann

ZZPosted by Alter Teisen on , under | comments (0)



Here is my WOW Character "Farsann", a human Palatin.

Actually, I decide to ba a Palatin at first, then come up with other settings. And that's because I start like this class long time ago from DND. As what jumped into my brain when metion about a Paladin: a strong mind, majestic, unyieldeing old knight, I made "Farsann"( He got a ponytail but you can't see iy from this view).

By the way, the name doesn't habe any further meaning, it's spelled just for sounds good. : )

2885_Cheerio’s First Report_Version 2.0

ZZPosted by Anonymous on Tuesday, September 7, 2010 , under , | comments (1)




Myst—first 3D game in my life, original released in US on September 24th, 1993. It is an adventure puzzle game, which is released on a CD format. (http://www.giantbomb.com/myst/61-3970/). What’s more…? Myst is a “point- and click” game created by brothers Rand and Robyn Miller, it was developed by their company, Cyan (now Cyan World), and was originally published by Broderbund. (http://www.giantbomb.com/myst/61-3970/). “point and click”, which for my experience on playing this game, it means that you click on the image and it leads you to a new image, or for some part in the Myst, when you click on the book, you will be able to open the book and discover something in the book. Unlike some other games during that time period when people need to type in certain action to ask the computer to do it. Myst is first-person game, there’s no character for the player, when you go into the island, what’s shown on the screen is what you see through your eyes as a stranger in that island. The only way you interact with the world is by clicking on the objects.





The name “Myst” came from the book “Mysterious Island” that Robyn had been reading at that time, which is written by Jules Verne. (Article: The Ages Of Myst--Love it or hate it, you cannot deny Myst’s place in gaming history http://play.tm/article/460/the-ages-of-myst/) I think that’s why when translated to Chinese, the name Myst becomes “Mysterious Island”, because I believe that “myst” doesn’t mean anything.





So what makes Myst a good game? I think graphic plays a very important role here. The graphic has created a realistic and detailed world for the players to “get lost” in the island.





When I first open the “book”, my first impression was coming into one word—“wow”, can’t believe that’s the game back from 1993, I feel like wandering around the island, and looking around at the beautiful scenery, even non of the puzzle has been solved I feel like enjoy myself in that world. You will never know the glamour of the game if you don’t open the book, however, even if you open up the guide for the game you might not be able to solve the puzzle. Like what it said on the Mystjourney.com, “Few are chosen. Fewer succeed. Journey now to an island world surrealistically tinged with mystery where every vibrant rock, scrap of paper, and sound may hold vital clues to your unraveling a chilling tale of intrigue and injustice that defies all boundaries of time and space. ” (http://www.mystjourney.com/myst/)










Robyn Miller said “when we did Myst we wanted it to be a very rich environment and a very detailed environment.” They did it, and did it very successful! (Miller, Rand and Robyn; Cyan. (1993) The Making of Myst.) When I show the game to my friends, 90% of them when I asked how is the graphic, they said, not bad, yet when I tell them the game was from 1993, they all shocked, that must be a big project at that time as it is still hard nowadays to get that kind of graphic. The image has been compressed into a smaller size to make the game play smoother because of the limited RAM for computer at the time, but still it is great quality of images.








The sound also contributed a big part on the succeed of the game, the sound technician Chris Brandkamp said in The Making of Myst that he have to wait till they finished the concept and most of the thing then he can start to work on the sound, because the scene and the sound should match each other. And the funny part is, he said the biggest pain for him during the making of the sound is the sound of bubbles, because that’s the sound from the toilet. Personally I love the music in Myst, it’s not that fast speed but not slow, gives people relax mood while playing the game, there’s no combat part in the game, there’s no way to die in the game, so player don’t need to rush at any point of the game, it’s able to be saved and open it next time to continue to explore. However, the sound of Myst is sometimes scary when you find yourself in the unknown island by yourself, everything around you is strange to you, and you need to get clues to solve the puzzle by yourself.







Testing was also important which lead to a great outcome as it mentioned in The Making of Myst. It is said that the testing is an incredible good way to get some ideas because they want to make the game not too hard for people, but at the same time challenge people. With testing among some people will see how the game is like for different people.





The name “MYST” is definitely got the qualification to be put under list of canon game.

Firstly, it is the first game which has its own sound design, as the old games just imported some music or sound effect into the game, instead of design the sound originally by themselves. (Myles, AIT, oral description.).

“Playing all those arcade games, I never even paid attention to the music,” Wall tells host Andrea Seabrook. People don’t realize that the sound is actually affecting how they play the game at the beginning. It was 1993’s Myst that made Wall realize the power of music in a game. (http://www.npr.org/templates/story/story.php?storyId=89565567, visited on 2010/9/16.)

The idea of making a game with its own sound design, which hugely influence the games nowadays, designers of game consider the music is one of the most important component for the game, indeed, dynamic sound effect is one of the most important aspect for the game design. People realized that the game will be more interesting with its own music which has its own style. – This is what we learn from MYST most importantly.



I haven’t solve any puzzle out in the game I guess….apart from putting two pages respectively into two books and seen one strange guy talking in the book, guess there’s far more to go, but I enjoyed wandering around in the island. And there’s no storyline about the game, which makes the game so different from other games at the time, also it will confuse so many people when they first play the game. All the clues you need to find by yourself, you are the only one who can help yourself.


All the images from game play screenshot and the video—THE MAKING OF MYST.

Game report –Warcfaft 1880_Sean

ZZPosted by Seanyu on Monday, September 6, 2010 , under | comments (0)



Firtly I want to introduce about the warcraft, reference by wiki

Game’s history


Warcraft: Orcs & Humans is a real-time strategy game (RTS), developed by Blizzard Entertainment and published by Blizzard and Interplay Entertainment. The MS-DOS version was released in November 1994 and the Macintosh version in late 1996. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. The sequel, Warcraft II: Tides of Darkness, became the main rival to Westwood Studios' Command & Conquer series, and this competition fostered an RTS boom in the mid to late 1990s.

Although Warcraft: Orcs & Humans was not the first RTS title to offer multiplayer games, Blizzard's game persuaded a wider audience that multiplayer facilities were essential for future RTS titles. The game introduced innovations in mission design and gameplay elements, which were adopted by other RTS developers.

The game also launched Blizzards' distinctive approach to design and production of RTS games, and influenced the company's enormously successful massively multiplayer online role-playing game World of Warcraft. Blizzards's main emphases in these games were on skillful management of relatively small forces and on development of characterization and storyline within and between games played in the same universe.

Storyline

The Orcs originated from another world, where the majority were bloodthirsty warriors driven by strife. However, their Warlocks remained aloof, devoted to the research of magic. The Warlocks noticed a rift between the dimensions and, after many years, opened a small portal to another world. One Warlock explored and found a region, whose Human inhabitants called it "Azeroth", from which the Warlock returned with strange plants as evidence of his discovery.

The Orcs enlarged the portal until they could transport seven warriors, who massacred a Human village. The platoon brought back samples of good food and fine workmanship, and a report that the Humans were defenseless. The Orcs' raiding parties grew larger and bolder, until they assaulted Azeroth's principal castle. However, the Humans had been training warriors of their own, especially the mounted, heavily-armed Knights. These, assisted by Human Sorcerors, gradually forced the Orcs to retreat through the portal, which the Humans had not discovered.

For the next fifteen years, one faction of Orcs demanded that the portal be closed. However a chief of exceptional cunning realized that the Humans, although out-numbered, had prevailed through the use of superior tactics, organization, and by magic. He united the clans, imposed discipline on their army and sought new magics from the Warlocks. Their combined forces were ready to overthrow the Humans.

Game Evaluation

For now want to play the classic warcraft1 is more harder than play a warcraft3. Firstly we need to install a Dosbox.
Then we have type the command to simulation the c driver is the game folder location. Then we run the war.exe then we into the game.


We can choose start a new game, load exising game or replay introduction. I choose start a new game.



We can choose Single player, Modem game, Network game or direct-link game. I choose the single player.



Then we can choose Orc Campaign , Human Capmaign or custom game. The Campaign mode is run by story, every campaign will follow the story goes.



The custom game is what we can set race, army and map.For now I choose the human campaign,then it will come up the background story.



Then we start to play the game.


First i let the PEASANT to harvest the lumber. Later I will know there is a big mistake. I should put the PEASANT to mine gold first. I used to play Warcraft 3, normaly the gold will be beside the base, but on the map i cant find it, so i put them harvest the lumber.



Later i use the footman to search the map to see if i can find the gold or enemy’s base.



Finally I find where is the Gold mine it, it’s near the base, the map frog just hide it.

Then I build a lots of PEASANT to get the resouces.When the gold mine is finish it will explosion itself. I have to find another gold mine then I can get more gold to build the footman to protect my base.


I find another gold mine so far away from the base.


Because this round of game waste too much time to get used the game, when I find the second gold mine the ememy already attack my base. So this round i lose.


Then I get the score of this round of game.The Rank is the lowest Footman.


 Later I play one more time, now i know how to play this, then i win the game , also get the highest rank Corporal.



On my mind , warcraft althrough is a very very old game, but it still a very good game. We can imagine that in those days there we have a kind of this game to play already feel very interested of it. Compare the same kind of RTS product, warcraft is first have lan game mode, First game with random map and First RTS game with shortcut. But it’s not prefect,still got some weekness point It is not like the newest RTS game, it can’t be control to move by clicking the place we want to go.It have to click the move button on the left. Also in this game, most of the people think human is much more strong than human.It is not banlance

2305----This is my character~

ZZPosted by BaCTeriAl---Leo on Friday, September 3, 2010 , under | comments (0)





My fav game-Fifa10 1880_Sean

ZZPosted by Seanyu on , under | comments (0)



FIFA 10 (FIFA Soccer 10 in North America) is the 17th title in Electronic Arts' FIFA series of football video games. Developed by EA Canada, it was published by Electronic Arts worldwide under the EA Sports label. It was released on 2 October 2009 in Europe, 30 September in Australia and 20 October 2009 in North America. It is available for the PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 2 and Wii Handheld versions of the game were also released for the iOS, Nintendo DS, PlayStation Portable, and mobile phones.

Some people saide FIFA10’s picture quality is a little bit fake, but is not affact the whole game quality. The Lawn is not wide enough, also the grass is too green. On my mind it just need to change the setting from carmer menu.


For the menu is much better than the fifa 9 or before, also start from fifa10 we can choose the custom team styles. The dark one on the list need to upgrade your team that can be use, so its more playability.

Fifa10 can change your team’s formation and postion for your team member.



This is my game record.






Fifa 10 is improve its control. For example, stop’s deley is much better than fifa09, also the running postion is more comfortable.