THE WALL:

Hello Media Studies

ZZPosted by Kylin on Monday, March 15, 2010 , under | comments (0)



Hello teacher and classmates,

I am Collins 2290. My game-name is Kylin.
Thanks.

Street Fighter II

ZZPosted by Step4Beat on , under | comments (0)



From the list of games, I choose Street Fighter II

1739_John_Next 2 Generation

ZZPosted by John.Y on , under | comments (0)



My game name is Next 2 Generation.

My canon game choice is Super Mario 64.

ZZPosted by Hellray on , under | comments (0)



Things NOT to forget:

Did you do your readings?
Did you choose your game-name?
Did you select your game that you'll be writing about first up?
Did you select which canon game you will be playing???

Whew!...just do it...

Welcome new fish - to Game evolutions

ZZPosted by Hellray on Friday, March 12, 2010 , under , | comments (0)



Hi there,

I hope that you're all pleased to be here. Your first task is to choose your GAME-NAME, also...make sure that you have checked the readings on the main website...you will NEED to have read them and be thoroughly prepared for nexts weeks classes.

You will also need to start thinking about the necessary writings that form part of this subject.

=]

The Big Bang Theory - Games, Games, Games

ZZPosted by Arwen on Tuesday, February 16, 2010 , under | comments (0)



http://www.youtube.com/watch?v=pbtvM4K_3DY

Dates for all submissions!!

ZZPosted by Hellray on Thursday, January 28, 2010 , under | comments (1)



Hola!


The ABSOLUTE final dates for all submissions are as follow:


1) First report - 8th February


2) Second report - 16th February

(they MADE ME CHANGE COLOUR...)

Future canon games

ZZPosted by Hellray on Wednesday, January 27, 2010 , under | comments (1)



Just to make sure that everybody is aware. The essence of your future canon game should be exactly that. It must be a game that will change future gameplay (like DOOM) or will be incredibly popular - launching a range of sequels (like MYST, SIMS or Resident Evil).


Your argument must explain and demonstrate the clear difference between the game you choose and other games that have come before. SO, for example, my argument around Assassins Creed would centre on the introduction of free-running movement in a game. It would mention the use of maps in a non-contemporary environment to re-create the cityscape used in the game.


Games that already exist in many generations (eg Street fighter) and are already canon games are not really suitable to choose...unless the new version of the game has a new, radical approach, that will change how things are then done.




future canon game (changed)

ZZPosted by christine c. on , under | comments (0)



I'd like to change the game that I will choose for my 2nd report - I'd like to choose Tales of Monkey Island as also one of the canon games in the future(i realized that Little Big Planet will be a complex game for me to tackle><).

Rise of Video Games

ZZPosted by christine c. on Saturday, January 23, 2010 , under | comments (0)



The video on "Rise of Video Games" have mentioned a lot of significant things about games such as, how the games had evolved, how games reflect the culture of our times, how some games like Pacman was created, and the concept of some games where you are given the ultimate power and have to decide what to do with it. Here are some of the other interesting things that have caught my attention from this video:

  • Miyamoto, who created the Donkey Kong video game and designed the Super Mario Bros., was an artist and aspiring storyteller. He wants to recreate the feeling of fun and excitement he had as a child. I think that was also how others, in our present time, came to choose a profession - most of us wants to work where we'll have fun and love for what we do. Miyamoto wants to be an entertainer in some ways - and I think that has inspired him to go into creating and designing those video games that will entertain people in spite of his lack of programming experience.
  • Generation gap - Games / Technology has created a gap between generations. Some parents (not all) in the past, had felt some kind of fear. They could not understand the new technologies that were emerging. They feel like they were left behind and were very much against it. Some also feel that these video games that were emerging were of no good to their children - so they prevent their children from playing these games (haha, sounds like my parents were one of those back then). But I think parents were now more open to these changes and innovations being made.
  • Advantages of video games - Video games can be viewed not just as games. They are also a form of art, and an area for expression. Some people were against it for the violence it projects. But games has this virtual world where it is a safe place to express some of your feelings (like anger - in shooting games) and wherein your actions will have no consequences in real life - there is no consequence of truly hurting/shooting someone because you are in a real world - nobody's in there. Another important advantage of playing games is that games can make us feel closer to one another - the experience of playing games together brings out a sense of support and togetherness (even if there is competition).
  • Disadvantages of games - Violence that results from playing video games usually happens when one becomes irresponsible and can no longer balance his life and separate the virtual world from the real world. Others had become so addicted to it, that that when they got to get back living in the reality - they get so depressed.
...Games, as they evolve, will continuously affect our lives - directly and indirectly. Whether they become an advantage or a disadvantage in some aspects of our lives, it still up to us on how we handle and respond to it. The very important thing to remember is that we are still capable of making decisions and it is us who are responsible as we shift between the virtual world and the real world...